June 28, 2011

Ballmove Reborn!

Ballmove was the very first applet game I had ever created. It is nothing fancy and really I doubt it would be that much fun to play for very long. It is still being hosted on my original tripod website and probably will be for a very long time. I have renamed and called it Ballmove Classic, as the name seems fitting for it now, and posted it up on my website.

I finally got around to doing a revision on the game and this time I did it by putting it into my own custom framework. It turns out to be super easy to develop in my own framework and I'm quite impressed by that fact alone. I added more to the game in terms of complexity but it really wasn't that difficult to do any of the work I had done.

My next project will be a brand new game. I'm thinking for simplicity I might just do a tower defense game. I think Ballrun (a product of a single late university night) isn't really something I plan to make into a game, at least at this point in time. I could probably port it over in less than an hour, but why bother with something that is just a little experiment of mine?

For the time being I guess some people might find joy out of playing Ballmove Reborn. It isn't much, but on a side note it only took me about 8 hours to get it all up and running smoothly.

No comments :

Post a Comment