February 4, 2012

Android Marketplace

Well, January has come and gone. I've been busy with getting my first application ready to publish and also working on my next title. I also competed in a local programming competition and placed 5th in the end after narrowly losing to the guy who ended up in 2nd. The curses of single elimination rules :(!

On the plus side, I'm finalizing and preparing to deploy Shape Smasher to the Android Marketplace. Hopefully, that turns out to be a pretty nice deal. While Shape Smasher isn't the best game possible, I put lots of work into it and spent tons of time learning how to program for mobile devices. Even if the game doesn't really become successful, what I have learned will be a huge benefit for me down the road. Most importantly, it will help with my next game... which I'm not ready to release any information on, but it is really awesome.


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