Last night I came to the conclusion an update would be rather pointless right now. The only real changes on the user side would be a chat system which would require the user to setup a simple server for hosting it. I have made a significant number of changes under the covers, but it has no real affect on the user. Needless to say, since things are busy right now and I don't really see a point in releasing a new version I am delaying the release by a week.
The goal is to finish off multiplayer-based map editing by next week. It was what I had originally hoped I could have done this week, but I was delayed by a number of things.
Goals for 0.1.6 (One week from today)
- Multiplayer-based map editor
- Deployable server
Goals for 0.1.7 (Two weeks from today)
- Multiplayer-based custom maps
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