October 6, 2012

Combatics Evolution v0.1.4


The map editor is essentially complete; the interface can be improved at a later time. I'm releasing today because it is thanksgiving here in Canada and I want to get out what I have before I completely break the ability system by migrating it over to the new maps.

Combatics Evolution v0.1.4 Release Notes:

  • Game progress is currently not cross-release compatible, previous profiles will not be able to function with the latest version.
    • Note: Long term profiles are in the pipeline.
  • New Editor Features
    • Create, Load, Save and Delete maps
      • You can configure the size of the map in all 3 dimensions with sizes between 6 and 24 blocks. Keep it smaller on android devices.
    • Change viewing angle
      • Normal - Isometric
      • High - Orthogonal downwards view
      • Low - Orthogonal sideways view
    • Change map blocks
      • Add blocks
      • Change blocks
      • Remove blocks (note: the base layer cannot be altered)
    • Change starting locations
      • Currently editor only supports setting two teams, more teams simply involves additional UI work.
      • Add/Remove locations, and automatically resolves conflicts
      • To view the locations you will need to be in Violet or Orange mode and you can select which team to view with the adjacent button.
  • There are a number of other changes under the covers.

The latest version can be found here:
Desktop Version
(Direct Link: Desktop Version)

Android Version
(Direct Link:Android Version)
Note: APK Download, you must have unknown sources enabled in the application menu.

Enjoy!

Goals for next update (0.1.5):

- Migrate combat system over to new map architecture, this will completely break all existing abilities.
- Be able to play and load custom maps as well as a few built-in default maps in the campaign.

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